Technology reporter
Chatp-Mekar Openi defeated Alone Musk’s grouke in the final of a tournament to crown the best Artificial Intelligence (AI) chess player.
Historically, technical companies have often used chess to assess computers’ progress and abilities, even unbeatable against top human players with modern chess machines.
But this competition did not include computers designed for chess – instead it was organized between AI programs that were designed for everyday use.
Openai’s O3 model became unbeaten in the tournament and defeated XAI’s model Grocke 4 in the final, leading to fuel in the rivalry between the two firms.
Both Musk and Sam Altman, co-founder of openi, claim His latest models are the most clever in the world,
Google’s model Mithun claimed third in the tournament after defeating a separate Openai model.
But these AIs, while many are talented in everyday tasks, are still improving chess – there are many errors during their final games with Groke, including its queen to lose repeatedly.
“Until the semi -finals, it seemed that nothing would be able to stop Grock 4 on the way to win the incident,” Pedro Pinhata, a writer of Chase.com. Said in its coverage,
“Despite a few moments of weakness, X’s AI looked as the strongest chess player ever … but the confusion fell through the last day of the tournament.”
He said that the “unfamiliar” and “blundering” play of Groke enabled O3 to claim the succession of “reassured victory”.
“Grocke made a lot of mistakes in these games, but Openi did not make a lot of mistakes in the finals in the final,” chess grandmaster Hikaru Nakamura said during her livestream in the final.
Before Thursday’s final, Musk Said in a post on X XAI’s prior success in the tournament was a “side effect” and it “made almost no effort on chess”.
Why is AI playing chess?
The AI chess tournament occurred on the platform Kaggle owned by Google, which allows data scientists to evaluate their system through competitions.
Eight big language models from Anthropic, Google, Openai, XAI, as well as Chinese developers Deepsek and Moonshot AI, fought against each other during Kagal’s Three Day Tournament.
AI developers use tests known as benchmarks to check their model skills in areas such as logic or coding.
As a complex rules – as a stand, strategy games, chess and Go are often used to assess the ability of a model to learn how to get a certain result – in this case, to win opponents.
A computer program developed by Alphago, Google’s AI Lab Deepmind, Chinese two-Khiladi Strategy to play Go, claimed a series of victory Against Human Go Champion in late 2010,
South Korean Go Master Lee-Dol from Alfgo retired after several defeats in 2019.
“There is a unit that cannot be defeated,” that Told Yonhap news agency,
Sir Demis Hasabis, one of the co-founders of Deepmind, is a prose of a former chess itself.
Meanwhile, in the late 1990s, the chess champion was raised against powerful computers.
Deep Blue’s victory was considered a historical moment in demonstrating computer power to match some human skills.
Speaking after 20 years, Mr. Kasparov Compare your intelligence to the alarm clock – But said “$ 10m (£ 7.6m) I did not feel better than losing in the alarm clock”.